Aerofly FS 4 interview

An exclusive and in-depth interview with IPACS, Aerofly FS  4's developer

The Aerofly FS series, developed by IPACS, has been popular among flight simmers since it was first released back in 2011. Since then, the franchise has been improved upon with each new iteration. We are now on version 4, which we reviewed last year in Issue 142 of PC Pilot. Its unique selling points are stunning graphics, high levels of detail, as well as the fastest 3D graphics of any civilian flight simulation when it comes to frame rates.

So, when we heard that Aerofly FS 4 had received further improvements and additions to its feature set since our review last year, we invited Torsten Hans, the head of IPACS, to talk to us about these new features, as well as the Aerofly FS series in general.

We invited Torsten Hans, the head of IPACS, to talk about the new features in Aerofly FS 4.
We invited Torsten Hans, the head of IPACS, to talk about the new features in Aerofly FS 4. IPACS

The origins of Aerofly FS

PC Pilot: Hi Torsten, thanks for agreeing to take part in this interview. May I start by asking you to tell our readers a little about yourself?

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