Real flight is difficult to accurately represent virtually. There are a myriad of sights, sounds and feelings that have to be converted and up-scaled to deceive the user into believing they’re in the real thing and not at a desk. Visually, we’re getting closer to the real world, with Microsoft’s newly released Flight Simulator leading the way in terms of VFR flight. There have also been huge leaps in terms of the aural environment of the cockpit. We can almost convince our visual and auditory senses that we’re there but there’s still one sense that is difficult to capture.