The legacy continues…


The first flight simulation I ever flew was Spectrum Holobyte’s Falcon 2.2. Although it was displayed in monochrome, its level of fidelity and depth of simulation was not only totally immersive but enticed me to keep coming back for ‘one more mission’… This was followed by Falcon 3.0 which raised the bar even further, encompassing ‘MiG-29: Deadly Adversary of Falcon 3.0’ and ‘Hornet: Naval Strike Fighter’ add-on modules, which added another dimension to the simulation. Finally, the release of Falcon 4.0, which in essence was both a war game and flight simulation in one package, cemented Falcon’s reputation in combat simulation history. Fast forward to today and testament to the depth and breadth of the original product is the fact that we are still flying a heavily revised and updated version of that original product in the form of Falcon BMS.

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