Just Hight’s Air Hauler2

Adding purpose to your flight simming

airhauler2_0.jpg

At the risk of further confirming what an ancient flight simmer I am [you and me both Chris – Ed], there was a game for the Commodore 64 released by MicroProse way back in 1983 called Solo Flight. The third-person, wire-frame graphics ran at about two frames per second. The goal of the ‘simulator’ was to deliver mail to various airports and deal with weather, instrument conditions and mechanical failures while completing your assigned delivery tasks. It was then that I realised having a purpose to my sim flying was the ultimate motivator. Now, over three decades later, the realism and immersion provided by the combination of X-Plane, high-detail ortho terrain, virtual reality headsets and the recently released Air Hauler 2 for X-Plane by Just Flight, have taken flight simulation with a purpose to a whole new level.

Become a Premium Member to Read More

This is a premium article and requires an active Key.Aero subscription to view.

I’m an existing member, sign me in!

I don’t have a subscription…

Enjoy the following subscriber only benefits:

  • Unlimited access to all KeyAero content
  • Exclusive in-depth articles and analysis, videos, quizzes added daily
  • A fully searchable archive – boasting hundreds of thousands of pieces of quality aviation content
  • Access to read all our leading aviation magazines online - meaning you can enjoy the likes of FlyPast, Aeroplane Monthly, AirForces Monthly, Combat Aircraft, Aviation News, Airports of the World, PC Pilot and Airliner World - as soon as they leave the editor’s desk.
  • Access on any device- anywhere, anytime
  • Choose from our offers below