Prepar3D v4

Winds of change

EXCULUSIVE INTERVIEW

LOCKHEED MARTIN PREPAR3D V4

This year is proving to be an interesting one in flight simulation. X-Plane 11 has been officially unleashed (read our review starting on page 14), Aerofly FS2 entered early access and Flight Sim World was released by Dovetail (find out more in our News section starting on page 6). The announcement of Prepar3D version 4 from Lockheed Martin also marks a major milestone in the world of flight simulation this year. Before it was due to be released (at time of writing) on May 30, not much information had been forthcoming on new features, so we decided to speak to Prepar3D Engineering Project Manager, Adam R. Breed to find out more.

PC Pilot: Thanks for taking time out of your busy schedule to speak to us. Can I begin by asking you how much of a jump version 4 is compared with the previous release of Prepar3D and what are the main changes that have been made to the core simulator, ie:

• Are there any updates to the graphics/lighting engine?

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