Preparing for the future

Ever since Lockheed Martin took its first steps into the simulation market in 2010, Prepar3D has improved at a steady pace. In version 2 the graphics engine was upgraded from DirectX 9 to DirectX 11, introducing HDR lighting and volumetric fog. The following version added avatar mode along with new aircraft such as the F-35 and the UH-60 Black Hawk, while on the technical side, SLI support was implemented. When Prepar3D Version 4 went on sale in May this year, it marked a major milestone in the product’s history. Not only does it introduce new features such as dynamic lighting, improved autogen and new weather effects, its 64-bit architecture promises to advance Prepar3D to the next level.
What’s new