Exclusive interview – Task Force Admiral

A new simulation recreating the Pacific Air War of 1942 – Part 1

One of my all-time favourite MicroProse simulations of the 1990s was the ground-breaking 1942: The Pacific Air War. When this simulation was released back in 1994, it set new standards in both graphics and flight fidelity. However, for me, its most unique feature was that you could play it from both a strategic as well as a tactical perspective. In essence, you could be the commander or a pilot.

Gameplay options will include 20 to 30 historical and hypothetical encounters.
Gameplay options will include 20 to 30 historical and hypothetical encounters. MicroProse

So, when I learned that MicroProse was working on a new simulation of the Pacific air war of 1942, called Task Force Admiral (TFA), I invited the company to take part in an interview to discuss this exciting upcoming project, which they kindly agreed to do. Taking part in this interview is TFA’s Senior Producer Alain-James Palisse. I should point out that this is part 1 of a two-part interview, with part 2 appearing in the next issue of PC Pilot.

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